I’m not sure you’d call this an atypical blog post, but it seems the best medium to present this. Recently I asked a question on twitter: I got a good response to this, and quite quickly too! Never underestimate how great Twitter can be for queries like this! I was fully expecting “google it, lol” responses, so was pleasantly surprised when I got actual tutorial advice and links! One reason I like to ask twitter/facebook or “people” questions like this is so as to get that human, tried-and-tested, response that you can only really get from people who have already been there and done that – google doesn’t give you that! Thanks to @MajorThrill, @GeorgeCoope and @OnibiSoft for sending on the links below. I’m going to run through these tutorials and see how I get on with them. I plan to come back and edit this post with info/comments on the ones I get through, so hopefully others may find this a useful resource.
- Range of tutorials for starting out, as well as writing shaders
- A fair number of tutorials. Possibly more art orientated?
- Lots of videos covering a variety of topics
- Looks like Unity and C#, with a few other things
- Unity’s own tutorial channel. Came highly recommended, and from what I have went over so far, I would agree! The explanations given are great! This is the YouTube channel to match with the tutorial modules on their site (see Written tutorials).
- Interactive tutorials aimed at C# scripting in Unity
- 2D tutorials?
- Make an FPS in 10 tutorials
- tutorials, mostly embedded from their Youtube channel (See Video Tutorials).
- Have went through the first two parts and have learned more in those two, than any other tutorials I’ve looked at in the past. Definitely a good starting point for those very green to Unity, like me! edit: I’ve completed this now and really think it is great, and the site itself is a great resource for similar tutorials. The end result is a scene where you have a basic player character that can move around on terrain, and has to reach a goal while avoiding cubes which are falling from the sky. Basic, yes, but it gives you great explanations as you go, and it’s very easy to see how you could modify this in to something more fun with little more effort. I made the cubes falling from the sky follow just in front of the player so you had to keep moving or be rained upon with cubes, and made the player start on top of a mountain! If you focus, you could probably complete all 3 parts in about 2-3 hours. I took longer as I like to experiment as I go, changing values and poking things to see what they do.
- 2D tutorials, seems well structured.
- Car Tutorial – A basic racing game. I’ve not went through the tutorial yet, but this gives you a scene file with the basic track and car system you will build at the end. Very interested in this one.
That’s all I have so far. If you have any suggestions or recommendations, just leave a note in the comments, or Tweet @ me!